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 Wizard Skills (healing)

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shiosuke
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shiosuke


Number of posts : 31
Age : 31
Registration date : 2008-08-11

Wizard Skills (healing) Empty
PostSubject: Wizard Skills (healing)   Wizard Skills (healing) Icon_minitimeTue Aug 12, 2008 4:34 pm

Healing skills for the game Latale. Im almost certain that healing spells are in the

same school of magic as water spells.

(NOTE: I do not know whether or not upgrading the skills increases the target

number of the skills or the attack number. I am going to give you info on the base

level of the skills.)





Cure poison
Healing spell that rids the caster and surrounding players of poison.
Player Level: 10
Max Skill Level: 1
Point(s) Per Upgrade: 1
Cost (Ely): 1,000
SP cost: 22
Cool Down (in seconds): 5
Target: 5
Number of Attacks: none
Spell Duration: none
Balance Factor: none
Prerequisite: none


Cure Disease
Healing spell that cures the caster and surrounding players of wounds.
Player Level: 15
Max Skill Level: 1
Point(s) Per Upgrade: 1
Cost (Ely): 7,500
SP cost: 30
Cool Down (in seconds): 5
Target: 5
Number of Attacks: none
Spell Duration: none
Balance Factor: none
Prerequisite: Cure poison level 1


Remove Curse
Healing spell that cures the caster and surrounding players of curses.
Player Level: 20
Max Skill Level: 1
Point(s) Per Upgrade: 1
Cost (Ely): 10,000
SP cost: 37
Cool Down (in seconds): 5
Target: 5
Number of Attacks: none
Spell Duration: none
Balance Factor: none
Prerequisite: Cure Disease level 1


Undine Heal (low)
Healing spell that recovers lost health.
Player Level: 5
Max Skill Level: 1
Point(s) Per Upgrade: 1
Cost (Ely): 500
SP cost: 20
Cool Down (in seconds): 1
Target: self
Number of Attacks: none
Spell Duration: none
Balance Factor: none
Prerequisite: none


Undine Heal (mid.)
Healing spell that recovers lost health.
Player Level: 15
Max Skill Level: 1
Point(s) Per Upgrade: 1
Cost (Ely): 7,500
SP cost: 36
Cool Down (in seconds): 1
Target: self
Number of Attacks: none
Spell Duration: none
Balance Factor: none
Prerequisite: Undine Heal (low) level 1


Undine Heal (high)
Healing spell that recovers lost health.
Player Level: 25
Max Skill Level: 1
Point(s) Per Upgrade: 1
Cost (Ely): 22,500
SP cost: 54
Cool Down (in seconds): 1
Target: self
Number of Attacks: none
Spell Duration: none
Balance Factor: none
Prerequisite: Undine Heal (mid.) level 1


Dione Heal (low)
Healing spell that recovers lost health.
Player Level: 35
Max Skill Level: 1
Point(s) Per Upgrade: 2
Cost (Ely): 44,500
SP cost: 70
Cool Down (in seconds): 1
Target: self
Number of Attacks: none
Spell Duration: none
Balance Factor: none
Prerequisite: Undine Heal (high) level 1


Dione Heal (mid.)
Healing spell that recovers lost health.
Player Level: 50
Max Skill Level: 1
Point(s) Per Upgrade: 2
Cost (Ely): 85,000
SP cost: 105
Cool Down (in seconds): 1
Target: self
Number of Attacks: none
Spell Duration: none
Balance Factor: none
Prerequisite: Dione Heal (low) level 1


Dione Heal (high)
Healing spell that recovers lost health.
Player Level: 65
Max Skill Level: 1
Point(s) Per Upgrade: 2
Cost (Ely): 162,500
SP cost: 150
Cool Down (in seconds): 1
Target: self
Number of Attacks: none
Spell Duration: none
Balance Factor: none
Prerequisite: Dione Heal (mid.) level 1


F. Undine Heal (low)
Healing spell that recovers the health of the caster and surrounding players.
Player Level: 5
Max Skill Level: 1
Point(s) Per Upgrade: 1
Cost (Ely): 500
SP cost: 35
Cool Down (in seconds): 1
Target: 5
Number of Attacks: none
Spell Duration: none
Balance Factor: none
Prerequisite: Undine Heal (low) level 1


F. Undine Heal (mid.)
Healing spell that recovers the health of the caster and surrounding players.
Player Level: 15
Max Skill Level: 1
Point(s) Per Upgrade: 1
Cost (Ely): 7,500
SP cost: 64
Cool Down (in seconds): 1
Target: 5
Number of Attacks: none
Spell Duration: none
Balance Factor: none
Prerequisite: Undine Heal level 1 and F. Undine Heal (low) level 1


F. Undine Heal (high)
Healing spell that recovers the health of the caster and surrounding players.
Player Level: 25
Max Skill Level: 1
Point(s) Per Upgrade: 1
Cost (Ely): 22,500
SP cost: 92
Cool Down (in seconds): 1
Target: 5
Number of Attacks: none
Spell Duration: none
Balance Factor: none
Prerequisite: Undine Heal (high) level 1 and F. Undine Heal (mid.) level 1


F. Dione Heal (low)
Healing spell that recovers the health of the caster and surrounding players.
Player Level: 35
Max Skill Level: 1
Point(s) Per Upgrade: 2
Cost (Ely): 22,500
SP cost: 70
Cool Down (in seconds): 1
Target: party
Number of Attacks: none
Spell Duration: none
Balance Factor: none
Prerequisite: Dione Heal (low) level 1 and Undine Heal (high) level 1


F. Dione Heal (mid.)
Healing spell that recovers the health of the caster and surrounding players.
Player Level: 50
Max Skill Level: 1
Point(s) Per Upgrade: 2
Cost (Ely): 85,000
SP cost: 185
Cool Down (in seconds): 1
Target: party
Number of Attacks: none
Spell Duration: none
Balance Factor: none
Prerequisite: Dione Heal (mid.) level 1 and Dione Heal (low) level 1


F. Dione Heal (High)
Healing spell that recovers the health of the caster and surrounding players.
Player Level: 65
Max Skill Level: 1
Point(s) Per Upgrade: 1
Cost (Ely): 162,500
SP cost: 225
Cool Down (in seconds): 1
Target: party
Number of Attacks: none
Spell Duration: none
Balance Factor: none
Prerequisite: Dione Heal (high) level 1 and Dione Heal (mid.) level 1
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Tenka
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Tenka


Number of posts : 113
Age : 30
Location : Earth, Land, A Country, A State, A City, A Street, A House, A Room
Registration date : 2008-08-25

Wizard Skills (healing) Empty
PostSubject: Re: Wizard Skills (healing)   Wizard Skills (healing) Icon_minitimeMon Aug 25, 2008 8:33 am

Hey, I found the skill list for the Walking Health Potion Class
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http://myspace.com/videogamesarekool
 
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» Wizard Skills (water)
» Wizard Skills (wind)
» Wizard Skills (earth) INCOMPLETE
» Wizard Skills (fire) i forgot to change the subject to complete >.> sorry~
» Beginner Skills (no supportive/heal or passive skills)

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